Nuestros Masters están basados en métodos docentes que facultan al profesor y orientan al alumno con el fin de conseguir un proceso evolutivo favorable de aprendizaje que permita mantener a los alumnos motivados y estimulados positivamente.
-Detección de las necesidades: Se realiza un análisis del mercado laboral actual, y con las carencias observadas, se desarrollan los planes de formación. -Plan de acción: su diseño radica en que los contenidos estén siempre acorde con su temporalización y permitan el tiempo necesario para la asimilación de los conceptos. También se desarrolla el material didáctico y la documentación oficial de acuerdo con las materias, incorporando a las aulas la última tecnología necesaria. -Proceso formativo: Se ejecutan distintas metodologías según el momento. Ninguna es excluyente de la otra, sino que se combinan y desarrollan según la necesidad. En todo momento se alternan las explicaciones teóricas con la elaboración de ejercicios prácticos, siempre relacionados con casos reales. Se incrementan paulatinamente los niveles de complejidad, asegurándonos de eliminar cualquier laguna que pueda perjudicar la asimilación de conceptos de mayor dificultad. -Análisis de resultados: A lo largo del Master, el plan de formación será evaluado de forma continua pudiendo cerrar cada módulo con la certeza que los conocimientos han sido comprendidos y aprendidos. En la etapa final se analizará el proyecto en su conjunto, valorando la calidad obtenida y si los efectos conseguidos son los esperados.
Objetivos Master Desarrollo en Windows Store Apps using C - Microsoft Certified Solutions Developer
Objetivos de Certificación -070-483: Programming in C -070-484: Essentials of Developing Windows Store Apps using C -070-485: Advanced Windows Store App Development using C
Modality
ON-CAMPUS: MADRID, ONLINE
Entry requirements
Destinatarios Master Desarrollo en Windows Store Apps using C - Microsoft Certified Solutions Developer
-Personas con profundos conocimientos básicos de programación, y en concreto de C.
Dates and duration
2 meses (aproximado) - 100 horas lectivas y guiadas por el Instructor.
Next Date: Modalidad abierta Fecha de inicio Consultar
Horario Tarde: De Lunes a Jueves de 19 a 22 horas
SYLLABUS
MOC-20483A: Programming in C Módulo 1: Review of C Syntax This module reviews the core syntax and features of the C programming language. It also provides an introduction to the Visual Studio 2012 debugger.
Módulo 2: Creating Methods, Handling Exceptions, and Monitoring Applications This module explains how to create and call methods, catch and handle exceptions. This module also describes the monitoring requirements of large-scale applications
Módulo 3: Developing the Code for a Graphical Application This module describes how to implement the basic structure and essential elements of a typical desktop application, including using structures and enumerations, collections, and events.
Módulo 4: Creating Classes and Implementing Type-safe Collections This module explains how to create classes, define and implement interfaces, and create and use generic collections. This module also describes the differences between value types and reference types in C.
Módulo 5: Creating a Class Hierarchy by Using Inheritance This module explains how to use inheritance to create a class hierarchy and extend a .NET Framework class. This module also describes how to create generic classes and define extension methods.
Módulo 6: Reading and Writing Local Data This module explains how to read and write data by using file input/output (I/O) and streams, and how to serialize and deserialize data in different formats.
Módulo 7: Accessing a Database This module explains how to create and use an entity data model for accessing a database, and how to use LINQ to query and update data. -Creating and Using Entity Data Models
Módulo 8: Accessing Remote Data This module explains how to use the types in the System.Net namespace, and WCF Data Services, to query and modify remote data.
Módulo 9: Designing the User Interface for a Graphical Application This module explains how to build and style a graphical user interface by using XAML. This module also describes how to display data in a user interface by using data binding.
Módulo 10: Improving Application Performance and Responsiveness This module explains how to improve the throughput and response time of applications by using tasks and asynchronous operations.
Módulo 11: Integrating with Unmanaged Code This module explains how to integrate unmanaged libraries and dynamic components into a C application. This module also describes how to control the lifetime of unmanaged resources.
Módulo 12: Creating Reusable Types and Assemblies This module explains how to examine the metadata of types by using reflection, create and use custom attributes, generate managed code at runtime, and manage different versions of assemblies.
Módulo 13: Encrypting and Decrypting Data This module explains how to encrypt and decrypt data by using symmetric and asymmetric encryption.
MOC-20484A: Essentials of Developing Windows Store Apps Using C Módulo 1: Overview of the Windows 8 Platform and Windows Store Apps Módulo 2: Creating User Interfaces using XAML Módulo 3: Presenting Data Módulo 4: Implementing Layout using Windows 8 Built-In Controls Módulo 5: Handling Files in Windows Store Apps Módulo 6: Windows Store App Process Lifetime Management Módulo 7: Working with Resources, Styles, and Templates Módulo 8: Designing and Implementing Navigation in a Windows Store App Módulo 9: Implementing Windows 8 Contracts Módulo 10: Implementing Tiles and User Notifications Módulo 11: Designing and Implementing a Data Access Strategy Módulo 12: Responding to Mouse and Touch Módulo 13: Planning for Windows Store App Deployment
MOC-20485A: Advanced Windows Store App Development Using C Módulo 1: Windows Store Apps Essentials Módulo 2: Implementing Animations and Transitions Módulo 3: Implementing Globalization and Localization Módulo 4: Branding and a Seamless User Interface Módulo 5: Advanced Data Scenarios in a Windows Store App Módulo 6: Creating Reusable Controls and Components Módulo 7: Implementing Advanced Contract Scenarios Módulo 8: The Windows Push Notification Service (WNS) Módulo 9: Capturing Media Módulo 10: Background Tasks Módulo 11: Working with Sensors and Devices Módulo 12: Generating Revenue with your App Módulo 14: Tracing and Profiling Windows Store Apps
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